Nintendo Game Boy Color
Overview
The Game Boy Color (GBC) application for webЯcade is an emulator for the Game Boy Color handheld game console.
Controls
The emulator supports one controller. The keyboard and gamepad mappings are listed in the tables below.
Keyboard
Keyboard controls are listed below.
Name | Keys |
Comments |
---|---|---|
Move | ||
A | or | |
B | or | |
Start | ||
Select | The Right Shift Key. | |
Show Pause Screen |
Gamepad
Gamepad mappings are listed below.
Name | Gamepad |
Comments |
---|---|---|
Move | or | |
A | or | |
B | or | |
Start | Not available for Xbox and not recommended for iOS (see alternate) Press the Menu (Start) Button. |
|
Start (Alternate) |
and | Hold down the Right Trigger and click (press down) on the Right Thumbstick. |
Select | Not available for Xbox and not recommended for iOS (see alternate) Press the View (Back) Button. |
|
Select (Alternate) |
and | Hold down the Right Trigger and click (press down) on the Left Thumbstick. |
Show Pause Screen | and | Not available for Xbox and not recommended for iOS (see alternate 3 or 4) Hold down the Left Trigger and press the Menu (Start) Button. |
Show Pause Screen (Alternate) |
and | Not available for Xbox and not recommended for iOS (see alternate 3 or 4) Hold down the Left Trigger and press the View (Back) Button. |
Show Pause Screen (Alternate 2) |
and | Not available for Xbox and not recommended for iOS (see alternate 3 or 4) Hold down the X Button and press the View (Back) Button. |
Show Pause Screen (Alternate 3) |
and | Hold down the Left Trigger and click (press down) on the Left Thumbstick. |
Show Pause Screen (Alternate 4) |
and | Hold down the Left Trigger and click (press down) on the Right Thumbstick. |
Battery-backed SRAM
Some Game Boy Color cartridges include battery-backed SRAM as a means of preserving state between sessions. The Game Boy Color application supports persisting this SRAM state into the browser's local storage or optionally to cloud-based storage. The SRAM contents will be persisted to storage whenever the pause screen is displayed (or the game is exited). Therefore, the menu should be displayed periodically for games that support battery-backed SRAM to ensure the state is properly persisted.
Feed
This section details how Game Boy Color application instances can be added to feeds.
Type
The type name for the Game Boy Color application is vba-m-gbc
.
Note
The alias gbc
also currently maps to this application. In the future, the gbc
alias may be mapped
to another Nintendo Game Boy Color application (different emulator implementation) if it is determined to be a more appropriate default.
Properties
The table below contains the properties that are specific to the Game Boy Color application. These properties are
specified in the props
object of a feed item.
Property | Type | Required | Details |
---|---|---|---|
rom | URL | Yes | URL to a Game Boy Color ROM file or a zip file containing a ROM file. |
Example
The following is an example of a complete feed that consists of a single Game Boy Color application instance (type
value of gbc
). The rom
property value is a URL that points to a Dropbox location that contains the excellent homebrew game µCity by Antonio Niño Díaz
{
"title": "Game Boy Color Feed",
"longTitle": "Nintendo Game Boy Color Example Feed",
"categories": [
{
"title": "Game Boy Color Games",
"longTitle": "Nintendo Game Boy Color Games",
"items": [
{
"title": "µCity",
"type": "gbc",
"props": {
"rom": "https://dl.dropboxusercontent.com/s/l7iwsmwbcbjqyfe/ucity.gbc"
}
}
]
}
]
}
This example can be tested by adding a feed with the following URL within the webЯcade player:
https://tinyurl.com/sample-gbc-feed